
20 Game Challenge Game 1: Pong Part 2
I made good progress yesterday, and I caught myself going to Distractionland when I couldn’t immediately make sense of the collision and rigidbody weird bug. Luckily I noticed and came back, and I ...

I made good progress yesterday, and I caught myself going to Distractionland when I couldn’t immediately make sense of the collision and rigidbody weird bug. Luckily I noticed and came back, and I ...

Yeesh, I went and wrote all that and then had issues with deployment, it’s a pain and I’m almost about to give up on this self hosted blog and go to some other easy publish site. It’s just another...

Phew, it’s been quite some time since I’ve come back to this! I felt like I was on a roll when I was working on Boba Tycoon but I honestly feel like I fell off (because of some sickness) and avoide...

I’m back on it today excited to get further! It starts with a missing mesh because I pasted the latest version, and didn’t check what was in it before committing and saving 😂 Luckily git history i...

I have had a bit of trouble deciding which way to go on this and have been stuck for a few days - maybe that’s also why I have taken so long to write a new post. I wrote the previous post a few day...

Looks like both goatcounter and giscus are working! Just needed to update my config file. I don’t expect to see too much activity but I guess it’s nice to open an avenue for discussion. I also disa...

I woke up at 6 ish this morning because our dog likes to take up my leg space gradually over the night until I’m nearly falling off the bed. But I had the thought that each container can have a Di...

The downside of this cool layout is that it seems to be a bit finicky on updating content. I’m going to keep writing these anyhow because I actually stay well on task when I do them. Can you believ...

Starting the day off with a clear next path: writing the script to hold the value in a given container. I think it may also need to hold the density value? so water is 1 and ice is 0.8 and toppings...

Time to get to the pouring! I’ll break it down into these steps: Add vertical line that aims down to show aim of liquid from jug lip Change the value of liquid captured in the cup and Debug l...